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Résumé
Updated January 28th 2010
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| 2002 |
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My company
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After working at I.T.E. from 1997 I founded Epic Sound. I work there full time.
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Dialogue editor and sound designer
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This job involved dialogue editing and sound design for a Danish film project called Gengæld (Payback). The story of the film was somewhat inspired by Reservoir Dogs.
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| 2001 |
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Sound design for television
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Copenhagen Film & TV asked me to handle the sound design, dialogue cleaning and mixing on their 28-minutes documentary Junglevagt i Amazonas (Jungle Gard in Amazonas) shot in the Amazon jungle.
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Music and sound design for the cinema
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K.M. Animation was hired by Coca-Cola™'s advertising company in Denmark to create a 3D animated cinema commercial. I was sound designer and composer on the project which as of February 2002 has premièred in most of the Danish theaters, so far.
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| 2000 |
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Synthesizer designer
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Coordination and structural design of a synthesizer module called DROID-3 - a product sold through my company Abildgard.
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Sound design for a feature film animatic
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Sound design for an animatic (video storyboard) of a 3D-animated feature film written and directed by Jørgen Klubien. Later, a one minute pilot / preview of the movie was made and I created the sound for that too.
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| 1999 |
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Studio design course
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Course in studio design at DELTA.
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Freelance work (beside my full-time job)
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This year my freelance work included sound effects and music for various animations by K.M. Animation and vocal editing for a radio commercial and some dance projects includning a whole dance CD for kids.
I also worked with the hip hop band Clear Conscience again producing 4 tracks for their debut CD Langt om Længe (At Long Last).
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| 1998 |
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Freelance work (beside my full-time job)
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Sound effects and music for various animations (e.g. cartoony and sci-fi) for K.M. Animation and Subware Entertainment.
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| 1997 |
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Full-time job at Interactive Television Entertainment
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After 3 months of working freelance for I.T.E., I was hired full-time. I am currently (February 16, 2002) still employed there. The job includes dialogue editing, sound design and composing for a wealth of games for live TV (viewers interact by phone), Playstation, Game Boy Color/Advanced, Windows™ and MS-DOS™ as well as documentaries. The style of games we make is somewhat like that of the 3D movies made by Pixar™ but targeted more at kids as opposed to the whole family.
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Founded my company
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While working freelance for I.T.E. on a Windows™ game, I founded an audio post production company which was later to be named Abildgard.
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Hip hop producer
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I worked with a Danish hip hop band called Rent Mel (Clear Conscience) as a producer on several songs - one of which placed number 1 in the Danish Hip Hop Championship that year.
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Computer game sound design and music
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For the second time I worked for Norhtwind Soft creating sound effects and music for an arcade-like MS-DOS™ game called Drilling Billy.
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| 1996 |
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Pop and dance coproducer and song writer
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As coproducer, assisting song writer and sound designer I worked for Scandinavian Records together with Sune M. Pedersen and Jens-Christian Ringdal (writers/producers of the hit Space Invaders performed by Hit'n'Hide) on a dance project called Kabuki and a pop project called QT. During this work I got a lot of contacts in the record business - and even in film production it turned out later. The project was recorded at Focus Recording - one of the biggest studios in Denmark (I actually bumped into Niels Lan Doky and D:A:D).
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| 1995 |
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Computer game sound design and music
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For a couple of months I worked for Northwind Soft as sound designer and composer on a game project called Dungeon Duel - a turn based strategy role-playing game for Amiga™ and MS-DOS™. This was my first experience with interactive sound.
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Assistant pop producer / sound designer
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By chance I heard of a small studio (Back Beat) in Copenhagen owned by Mega Records. They needed a sound engineer to work with pop song writer Remee - member of the band Sound of Seduction at that time. In spite of my lack of professional experience they were impressed by my skills especially as a synth programmer.
I was credited on the single For You To Remember performed by Sound of Seduction.
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| 1975-94 |
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Growing up
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1994 |
Graduated from gymnasium. |
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1991 |
Went to gymnasium (the Danish high school/grammar school).
Principle subjects were music, mathematics and physics. |
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1989 |
Took piano lessons for 3 years - first rythmical and then classical. |
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1988 |
Bought an Amiga 500 (later 500+, 1200/30 and 4040 until 1996).
I also bought my first synthesizer. |
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1987 |
Started playing around with VIC20 then C64. |
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1986 |
Took percussion lessons. |
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1984 |
Took piano lessons. |
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1981 |
Elementary school (until 1991). |
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1975 |
Born in Copenhagen on July 16th. |
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